5 fVideoEchoZoom=1.970816
\r
6 fVideoEchoAlpha=0.000000
\r
7 nVideoEchoOrientation=2
\r
12 bModWaveAlphaByVolume=0
\r
13 bMaximizeWaveColor=0
\r
23 fWaveSmoothing=0.630000
\r
24 fWaveParam=-1.000000
\r
25 fModWaveAlphaStart=0.710000
\r
26 fModWaveAlphaEnd=1.300000
\r
27 fWarpAnimSpeed=1.000000
\r
29 fZoomExponent=0.999998
\r
55 nMotionVectorsX=0.000000
\r
56 nMotionVectorsY=0.000000
\r
64 wavecode_0_enabled=1
\r
65 wavecode_0_samples=512
\r
67 wavecode_0_bSpectrum=0
\r
68 wavecode_0_bUseDots=0
\r
69 wavecode_0_bDrawThick=1
\r
70 wavecode_0_bAdditive=0
\r
71 wavecode_0_scaling=1.000000
\r
72 wavecode_0_smoothing=0.500000
\r
73 wavecode_0_r=1.000000
\r
74 wavecode_0_g=1.000000
\r
75 wavecode_0_b=1.000000
\r
76 wavecode_0_a=0.100000
\r
77 wave_0_per_frame1=t1= sin(time*0.5)*1
\r
79 wave_0_per_point2=n=sample*6.283;
\r
80 wave_0_per_point3=size=0.165;
\r
82 wave_0_per_point5=x=sin(n)*size + 0.5;
\r
83 wave_0_per_point6=y=cos(n)*size*1.3333 + 0.5;
\r
85 wave_0_per_point8=f=t1;
\r
86 wave_0_per_point9=//r=sin(n*3+f)*0.5 + 0.5;
\r
87 wave_0_per_point10=//g=sin(n*3+f*1.5)*0.5+0.5;
\r
88 wave_0_per_point11=//b=sin(n*3+f*2.0)*0.5 + 0.5;
\r
89 wave_0_per_point12=r=0;g=0;b=0
\r
90 wavecode_1_enabled=1
\r
91 wavecode_1_samples=512
\r
93 wavecode_1_bSpectrum=0
\r
94 wavecode_1_bUseDots=0
\r
95 wavecode_1_bDrawThick=1
\r
96 wavecode_1_bAdditive=0
\r
97 wavecode_1_scaling=1.000000
\r
98 wavecode_1_smoothing=0.500000
\r
99 wavecode_1_r=1.000000
\r
100 wavecode_1_g=1.000000
\r
101 wavecode_1_b=1.000000
\r
102 wavecode_1_a=1.000000
\r
104 wave_1_per_frame1=t2=sin(time*0.5)*0.5+0.5;
\r
105 wave_1_per_point1=n=sample*6.283;
\r
106 wave_1_per_point2=t1=-t1;
\r
109 wave_1_per_point5=phs=-sample*0.5;
\r
112 wave_1_per_point8=xp=t1*sample*0.05;
\r
113 wave_1_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
\r
114 wave_1_per_point10=yp=0;
\r
115 wave_1_per_point11=zp=1;
\r
116 wave_1_per_point12=
\r
117 wave_1_per_point13=tm=q8*0.65;
\r
118 wave_1_per_point14=
\r
119 wave_1_per_point15=ang=(tm+phs*0.8)*8;
\r
120 wave_1_per_point16=sang=sin(ang);cang=cos(ang);
\r
121 wave_1_per_point17=xq=xp;
\r
122 wave_1_per_point18=yq=yp*sang + zp*cang;
\r
123 wave_1_per_point19=zq=yp*cang - zp*sang;
\r
124 wave_1_per_point20=xp=xq;yp=yq;zp=zq;
\r
125 wave_1_per_point21=
\r
126 wave_1_per_point22=ang=(tm+phs)*0.2;
\r
127 wave_1_per_point23=sang=sin(ang);cang=cos(ang);
\r
128 wave_1_per_point24=xq=xp*sang + yp*cang;
\r
129 wave_1_per_point25=yq=xp*cang - yp*sang;
\r
130 wave_1_per_point26=zq=zp;
\r
131 wave_1_per_point27=xp=xq;yp=yq;zp=zq;
\r
132 wave_1_per_point28=
\r
133 wave_1_per_point29=ang=(tm+phs)*0.37;
\r
134 wave_1_per_point30=sang=sin(ang);cang=cos(ang);
\r
135 wave_1_per_point31=xq=xp*sang + zp*cang;
\r
136 wave_1_per_point32=yq=yp;
\r
137 wave_1_per_point33=zq=xp*cang - zp*sang;
\r
138 wave_1_per_point34=xp=xq;yp=yq;zp=zq;
\r
139 wave_1_per_point35=
\r
140 wave_1_per_point36=
\r
141 wave_1_per_point37=backside = above(zp,0);
\r
142 wave_1_per_point38=
\r
143 wave_1_per_point39=zp=zp+2.5;
\r
144 wave_1_per_point40=x=xp/zp+0.5;
\r
145 wave_1_per_point41=y=yp/zp*1.33+0.5;
\r
146 wave_1_per_point42=
\r
147 wave_1_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
\r
148 wave_1_per_point44=
\r
149 wave_1_per_point45=backside=backside*below(rd,0.645);
\r
150 wave_1_per_point46=kill=1-backside;
\r
151 wave_1_per_point47=
\r
152 wave_1_per_point48=rs=sample;
\r
153 wave_1_per_point49=rr=(rs-int(rs))*2;
\r
154 wave_1_per_point50=rr=if( above(rr,1) , 1-rr , rr );
\r
155 wave_1_per_point51=r=min(rr,1)*above(rr,0);
\r
156 wave_1_per_point52=
\r
157 wave_1_per_point53=gs=sample*1.1;
\r
158 wave_1_per_point54=gg=(gs-int(gs))*2;
\r
159 wave_1_per_point55=gg=if( above(gg,1) , 1-gg , gg );
\r
160 wave_1_per_point56=g=min(gg,1)*above(gg,0);
\r
161 wave_1_per_point57=
\r
162 wave_1_per_point58=bs=sample*1.2;
\r
163 wave_1_per_point59=bb=(bs-int(bs))*2;
\r
164 wave_1_per_point60=bb=if( above(bb,1) , 1-bb , bb );
\r
165 wave_1_per_point61=b=min(bb,1)*above(bb,0);
\r
166 wave_1_per_point62=
\r
167 wave_1_per_point63=r=1-sample;
\r
168 wave_1_per_point64=g=r*r;
\r
169 wave_1_per_point65=b=sample*0.5;
\r
170 wave_1_per_point66=a=min( (1-sample)*8 , 1)*kill
\r
171 wave_1_per_point67=
\r
172 wavecode_2_enabled=1
\r
173 wavecode_2_samples=512
\r
175 wavecode_2_bSpectrum=0
\r
176 wavecode_2_bUseDots=0
\r
177 wavecode_2_bDrawThick=1
\r
178 wavecode_2_bAdditive=0
\r
179 wavecode_2_scaling=1.000000
\r
180 wavecode_2_smoothing=0.500000
\r
181 wavecode_2_r=1.000000
\r
182 wavecode_2_g=1.000000
\r
183 wavecode_2_b=1.000000
\r
184 wavecode_2_a=1.000000
\r
186 wave_2_per_frame1=t2=sin(time*0.5)*0.5+0.5;
\r
187 wave_2_per_point1=n=sample*6.283;
\r
188 wave_2_per_point2=t1=-t1;
\r
191 wave_2_per_point5=phs=-sample*0.5+0.0006;
\r
194 wave_2_per_point8=xp=t1*sample*0.05;
\r
195 wave_2_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
\r
196 wave_2_per_point10=yp=0;
\r
197 wave_2_per_point11=zp=1;
\r
198 wave_2_per_point12=
\r
199 wave_2_per_point13=tm=q8*0.65;
\r
200 wave_2_per_point14=
\r
201 wave_2_per_point15=ang=(tm+phs*0.8)*7;
\r
202 wave_2_per_point16=sang=sin(ang);cang=cos(ang);
\r
203 wave_2_per_point17=xq=xp;
\r
204 wave_2_per_point18=yq=yp*sang + zp*cang;
\r
205 wave_2_per_point19=zq=yp*cang - zp*sang;
\r
206 wave_2_per_point20=xp=xq;yp=yq;zp=zq;
\r
207 wave_2_per_point21=
\r
208 wave_2_per_point22=ang=(tm+phs)*0.24;
\r
209 wave_2_per_point23=sang=sin(ang);cang=cos(ang);
\r
210 wave_2_per_point24=xq=xp*sang + yp*cang;
\r
211 wave_2_per_point25=yq=xp*cang - yp*sang;
\r
212 wave_2_per_point26=zq=zp;
\r
213 wave_2_per_point27=xp=xq;yp=yq;zp=zq;
\r
214 wave_2_per_point28=
\r
215 wave_2_per_point29=ang=(tm+phs)*0.31;
\r
216 wave_2_per_point30=sang=sin(ang);cang=cos(ang);
\r
217 wave_2_per_point31=xq=xp*sang + zp*cang;
\r
218 wave_2_per_point32=yq=yp;
\r
219 wave_2_per_point33=zq=xp*cang - zp*sang;
\r
220 wave_2_per_point34=xp=xq;yp=yq;zp=zq;
\r
221 wave_2_per_point35=
\r
222 wave_2_per_point36=
\r
223 wave_2_per_point37=backside = above(zp,0);
\r
224 wave_2_per_point38=
\r
225 wave_2_per_point39=zp=zp+2.5;
\r
226 wave_2_per_point40=x=xp/zp+0.5;
\r
227 wave_2_per_point41=y=yp/zp*1.33+0.5;
\r
228 wave_2_per_point42=
\r
229 wave_2_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
\r
230 wave_2_per_point44=
\r
231 wave_2_per_point45=backside=backside*below(rd,0.645);
\r
232 wave_2_per_point46=kill=1-backside;
\r
233 wave_2_per_point47=
\r
234 wave_2_per_point48=rs=sample;
\r
235 wave_2_per_point49=rr=(rs-int(rs))*2;
\r
236 wave_2_per_point50=rr=if( above(rr,1) , 1-rr , rr );
\r
237 wave_2_per_point51=r=min(rr,1)*above(rr,0);
\r
238 wave_2_per_point52=
\r
239 wave_2_per_point53=gs=sample*1.1;
\r
240 wave_2_per_point54=gg=(gs-int(gs))*2;
\r
241 wave_2_per_point55=gg=if( above(gg,1) , 1-gg , gg );
\r
242 wave_2_per_point56=g=min(gg,1)*above(gg,0);
\r
243 wave_2_per_point57=
\r
244 wave_2_per_point58=bs=sample*1.2;
\r
245 wave_2_per_point59=bb=(bs-int(bs))*2;
\r
246 wave_2_per_point60=bb=if( above(bb,1) , 1-bb , bb );
\r
247 wave_2_per_point61=b=min(bb,1)*above(bb,0);
\r
248 wave_2_per_point62=
\r
249 wave_2_per_point63=r=1-sample;
\r
250 wave_2_per_point64=g=r*r;
\r
251 wave_2_per_point65=b=sample*0.5;
\r
252 wave_2_per_point66=
\r
253 wave_2_per_point67=a=min( (1-sample)*8 , 1)*kill
\r
254 wavecode_3_enabled=1
\r
255 wavecode_3_samples=512
\r
257 wavecode_3_bSpectrum=0
\r
258 wavecode_3_bUseDots=0
\r
259 wavecode_3_bDrawThick=1
\r
260 wavecode_3_bAdditive=0
\r
261 wavecode_3_scaling=1.000000
\r
262 wavecode_3_smoothing=0.500000
\r
263 wavecode_3_r=1.000000
\r
264 wavecode_3_g=1.000000
\r
265 wavecode_3_b=1.000000
\r
266 wavecode_3_a=1.000000
\r
268 wave_3_per_frame1=t2=sin(time*0.5)*0.5+0.5;
\r
269 wave_3_per_point1=n=sample*6.283;
\r
270 wave_3_per_point2=t1=-t1;
\r
273 wave_3_per_point5=phs=-sample*0.5;
\r
276 wave_3_per_point8=xp=t1*sample*0.05;
\r
277 wave_3_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
\r
278 wave_3_per_point10=yp=0;
\r
279 wave_3_per_point11=zp=1;
\r
280 wave_3_per_point12=
\r
281 wave_3_per_point13=tm=q8*0.65;
\r
282 wave_3_per_point14=
\r
283 wave_3_per_point15=ang=(tm+phs*0.8)*9;
\r
284 wave_3_per_point16=sang=sin(ang);cang=cos(ang);
\r
285 wave_3_per_point17=xq=xp;
\r
286 wave_3_per_point18=yq=yp*sang + zp*cang;
\r
287 wave_3_per_point19=zq=yp*cang - zp*sang;
\r
288 wave_3_per_point20=xp=xq;yp=yq;zp=zq;
\r
289 wave_3_per_point21=
\r
290 wave_3_per_point22=ang=(tm+phs)*0.34;
\r
291 wave_3_per_point23=sang=sin(ang);cang=cos(ang);
\r
292 wave_3_per_point24=xq=xp*sang + yp*cang;
\r
293 wave_3_per_point25=yq=xp*cang - yp*sang;
\r
294 wave_3_per_point26=zq=zp;
\r
295 wave_3_per_point27=xp=xq;yp=yq;zp=zq;
\r
296 wave_3_per_point28=
\r
297 wave_3_per_point29=ang=(tm+phs)*0.27;
\r
298 wave_3_per_point30=sang=sin(ang);cang=cos(ang);
\r
299 wave_3_per_point31=xq=xp*sang + zp*cang;
\r
300 wave_3_per_point32=yq=yp;
\r
301 wave_3_per_point33=zq=xp*cang - zp*sang;
\r
302 wave_3_per_point34=xp=xq;yp=yq;zp=zq;
\r
303 wave_3_per_point35=
\r
304 wave_3_per_point36=
\r
305 wave_3_per_point37=backside = above(zp,0);
\r
306 wave_3_per_point38=
\r
307 wave_3_per_point39=zp=zp+2.5;
\r
308 wave_3_per_point40=x=xp/zp+0.5;
\r
309 wave_3_per_point41=y=yp/zp*1.33+0.5;
\r
310 wave_3_per_point42=
\r
311 wave_3_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
\r
312 wave_3_per_point44=
\r
313 wave_3_per_point45=backside=backside*below(rd,0.645);
\r
314 wave_3_per_point46=kill=1-backside;
\r
315 wave_3_per_point47=
\r
316 wave_3_per_point48=rs=sample;
\r
317 wave_3_per_point49=rr=(rs-int(rs))*2;
\r
318 wave_3_per_point50=rr=if( above(rr,1) , 1-rr , rr );
\r
319 wave_3_per_point51=r=min(rr,1)*above(rr,0);
\r
320 wave_3_per_point52=
\r
321 wave_3_per_point53=gs=sample*1.1;
\r
322 wave_3_per_point54=gg=(gs-int(gs))*2;
\r
323 wave_3_per_point55=gg=if( above(gg,1) , 1-gg , gg );
\r
324 wave_3_per_point56=g=min(gg,1)*above(gg,0);
\r
325 wave_3_per_point57=
\r
326 wave_3_per_point58=bs=sample*1.2;
\r
327 wave_3_per_point59=bb=(bs-int(bs))*2;
\r
328 wave_3_per_point60=bb=if( above(bb,1) , 1-bb , bb );
\r
329 wave_3_per_point61=b=min(bb,1)*above(bb,0);
\r
330 wave_3_per_point62=
\r
331 wave_3_per_point63=r=1-sample;
\r
332 wave_3_per_point64=g=r*r;
\r
333 wave_3_per_point65=b=sample*0.5;
\r
334 wave_3_per_point66=a=min( (1-sample)*8 , 1)*kill
\r
335 shapecode_0_enabled=0
\r
336 shapecode_0_sides=100
\r
337 shapecode_0_additive=0
\r
338 shapecode_0_thickOutline=0
\r
339 shapecode_0_textured=0
\r
340 shapecode_0_x=0.500000
\r
341 shapecode_0_y=0.500000
\r
342 shapecode_0_rad=0.049831
\r
343 shapecode_0_ang=0.000000
\r
344 shapecode_0_tex_ang=0.000000
\r
345 shapecode_0_tex_zoom=1.000000
\r
346 shapecode_0_r=0.000000
\r
347 shapecode_0_g=1.000000
\r
348 shapecode_0_b=1.000000
\r
349 shapecode_0_a=1.000000
\r
350 shapecode_0_r2=0.000000
\r
351 shapecode_0_g2=1.000000
\r
352 shapecode_0_b2=0.000000
\r
353 shapecode_0_a2=0.000000
\r
354 shapecode_0_border_r=1.000000
\r
355 shapecode_0_border_g=1.000000
\r
356 shapecode_0_border_b=1.000000
\r
357 shapecode_0_border_a=0.000000
\r
358 shape_0_per_frame1=x=.5+q4;y=.5+q5;
\r
359 shapecode_1_enabled=1
\r
360 shapecode_1_sides=34
\r
361 shapecode_1_additive=1
\r
362 shapecode_1_thickOutline=0
\r
363 shapecode_1_textured=1
\r
364 shapecode_1_x=0.500000
\r
365 shapecode_1_y=0.500000
\r
366 shapecode_1_rad=0.866421
\r
367 shapecode_1_ang=0.000000
\r
368 shapecode_1_tex_ang=0.000000
\r
369 shapecode_1_tex_zoom=0.705905
\r
370 shapecode_1_r=0.200000
\r
371 shapecode_1_g=0.200000
\r
372 shapecode_1_b=0.800000
\r
373 shapecode_1_a=1.000000
\r
374 shapecode_1_r2=0.300000
\r
375 shapecode_1_g2=0.300000
\r
376 shapecode_1_b2=0.300000
\r
377 shapecode_1_a2=0.100000
\r
378 shapecode_1_border_r=0.000000
\r
379 shapecode_1_border_g=0.000000
\r
380 shapecode_1_border_b=0.000000
\r
381 shapecode_1_border_a=0.000000
\r
382 shape_1_per_frame1=tex_ang=0.01;
\r
383 shape_1_per_frame2=//tex_zoom=2.235;
\r
384 shape_1_per_frame3=x=.5-q4;
\r
385 shape_1_per_frame4=y=.5-q5;
\r
386 shapecode_2_enabled=1
\r
387 shapecode_2_sides=18
\r
388 shapecode_2_additive=0
\r
389 shapecode_2_thickOutline=0
\r
390 shapecode_2_textured=1
\r
391 shapecode_2_x=0.500000
\r
392 shapecode_2_y=0.500000
\r
393 shapecode_2_rad=0.444841
\r
394 shapecode_2_ang=0.000000
\r
395 shapecode_2_tex_ang=0.000000
\r
396 shapecode_2_tex_zoom=0.999993
\r
397 shapecode_2_r=1.000000
\r
398 shapecode_2_g=1.000000
\r
399 shapecode_2_b=1.000000
\r
400 shapecode_2_a=1.000000
\r
401 shapecode_2_r2=1.000000
\r
402 shapecode_2_g2=1.000000
\r
403 shapecode_2_b2=1.000000
\r
404 shapecode_2_a2=1.000000
\r
405 shapecode_2_border_r=1.000000
\r
406 shapecode_2_border_g=1.000000
\r
407 shapecode_2_border_b=1.000000
\r
408 shapecode_2_border_a=0.000000
\r
409 shape_2_per_frame1=tex_ang=time;
\r
410 shape_2_per_frame2=thick=above(.9,bass);
\r
411 shape_2_per_frame3=//sides=treb*20;
\r
412 shapecode_3_enabled=0
\r
413 shapecode_3_sides=4
\r
414 shapecode_3_additive=0
\r
415 shapecode_3_thickOutline=0
\r
416 shapecode_3_textured=0
\r
417 shapecode_3_x=0.500000
\r
418 shapecode_3_y=0.500000
\r
419 shapecode_3_rad=0.100000
\r
420 shapecode_3_ang=0.000000
\r
421 shapecode_3_tex_ang=0.000000
\r
422 shapecode_3_tex_zoom=1.000000
\r
423 shapecode_3_r=1.000000
\r
424 shapecode_3_g=0.000000
\r
425 shapecode_3_b=0.000000
\r
426 shapecode_3_a=1.000000
\r
427 shapecode_3_r2=0.000000
\r
428 shapecode_3_g2=1.000000
\r
429 shapecode_3_b2=0.000000
\r
430 shapecode_3_a2=0.000000
\r
431 shapecode_3_border_r=1.000000
\r
432 shapecode_3_border_g=1.000000
\r
433 shapecode_3_border_b=1.000000
\r
434 shapecode_3_border_a=0.100000
\r
436 per_frame_init_2=zoom=1;
\r
437 per_frame_init_3=xpos=0;
\r
438 per_frame_init_4=ypos=0;
\r
439 per_frame_1=decay=0.96;
\r
441 per_frame_3=vol= (mid+treb)*0.25;
\r
442 per_frame_4=vol=vol*vol;
\r
445 per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
\r
446 per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
\r
450 per_frame_12=musictime=musictime+vol;
\r
454 per_frame_16=//q4=sin(musictime*0.02)*0.3;
\r
455 per_frame_17=//q5=sin(musictime*0.01)*0.3;
\r
457 per_frame_19=dx=sin(musictime*0.1)*0.03;
\r
458 per_frame_20=dy=cos(musictime*0.069)*0.03;
\r
459 per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
\r
460 per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
\r
463 per_frame_25=q8=musictime*0.1;
\r
466 per_frame_28=monitor=rot;
\r
467 per_pixel_1=warp=rad;
\r
469 per_pixel_3=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
\r
471 per_pixel_5=backside=(rd-0.645)*3;
\r
472 per_pixel_6=backside=min(backside,1);
\r
473 per_pixel_7=//backside=backside*backside;
\r
474 per_pixel_8=dx=dx*backside;
\r
475 per_pixel_9=dy=dy*backside;
\r
476 per_pixel_10=warp=warp*backside;
\r
477 per_pixel_11=zoom=1 + 13.291 * pow(min(backside*0.2,1) , 2 )
\r