lib: media_track: hide internal function
[vlc.git] / share / visualization / Eo.S.+Phat - spectrum bubble new colors WF2 chaos theory_cage.milk
blobd620c7a0e6f1992bd29d3600ba888eddef6ff92c
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80 wave_0_per_point3=size=0.165;\r
81 wave_0_per_point4=\r
82 wave_0_per_point5=x=sin(n)*size + 0.5;\r
83 wave_0_per_point6=y=cos(n)*size*1.3333 + 0.5;\r
84 wave_0_per_point7=\r
85 wave_0_per_point8=f=t1;\r
86 wave_0_per_point9=//r=sin(n*3+f)*0.5 + 0.5;\r
87 wave_0_per_point10=//g=sin(n*3+f*1.5)*0.5+0.5;\r
88 wave_0_per_point11=//b=sin(n*3+f*2.0)*0.5 + 0.5;\r
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100 wavecode_1_g=1.000000\r
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104 wave_1_per_frame1=t2=sin(time*0.5)*0.5+0.5;\r
105 wave_1_per_point1=n=sample*6.283;\r
106 wave_1_per_point2=t1=-t1;\r
107 wave_1_per_point3=\r
108 wave_1_per_point4=\r
109 wave_1_per_point5=phs=-sample*0.5;\r
110 wave_1_per_point6=\r
111 wave_1_per_point7=\r
112 wave_1_per_point8=xp=t1*sample*0.05;\r
113 wave_1_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;\r
114 wave_1_per_point10=yp=0;\r
115 wave_1_per_point11=zp=1;\r
116 wave_1_per_point12=\r
117 wave_1_per_point13=tm=q8*0.65;\r
118 wave_1_per_point14=\r
119 wave_1_per_point15=ang=(tm+phs*0.8)*8;\r
120 wave_1_per_point16=sang=sin(ang);cang=cos(ang);\r
121 wave_1_per_point17=xq=xp;\r
122 wave_1_per_point18=yq=yp*sang + zp*cang;\r
123 wave_1_per_point19=zq=yp*cang - zp*sang;\r
124 wave_1_per_point20=xp=xq;yp=yq;zp=zq;\r
125 wave_1_per_point21=\r
126 wave_1_per_point22=ang=(tm+phs)*0.2;\r
127 wave_1_per_point23=sang=sin(ang);cang=cos(ang);\r
128 wave_1_per_point24=xq=xp*sang + yp*cang;\r
129 wave_1_per_point25=yq=xp*cang - yp*sang;\r
130 wave_1_per_point26=zq=zp;\r
131 wave_1_per_point27=xp=xq;yp=yq;zp=zq;\r
132 wave_1_per_point28=\r
133 wave_1_per_point29=ang=(tm+phs)*0.37;\r
134 wave_1_per_point30=sang=sin(ang);cang=cos(ang);\r
135 wave_1_per_point31=xq=xp*sang + zp*cang;\r
136 wave_1_per_point32=yq=yp;\r
137 wave_1_per_point33=zq=xp*cang - zp*sang;\r
138 wave_1_per_point34=xp=xq;yp=yq;zp=zq;\r
139 wave_1_per_point35=\r
140 wave_1_per_point36=\r
141 wave_1_per_point37=backside = above(zp,0);\r
142 wave_1_per_point38=\r
143 wave_1_per_point39=zp=zp+2.5;\r
144 wave_1_per_point40=x=xp/zp+0.5;\r
145 wave_1_per_point41=y=yp/zp*1.33+0.5;\r
146 wave_1_per_point42=\r
147 wave_1_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );\r
148 wave_1_per_point44=\r
149 wave_1_per_point45=backside=backside*below(rd,0.645);\r
150 wave_1_per_point46=kill=1-backside;\r
151 wave_1_per_point47=\r
152 wave_1_per_point48=rs=sample;\r
153 wave_1_per_point49=rr=(rs-int(rs))*2;\r
154 wave_1_per_point50=rr=if( above(rr,1) , 1-rr , rr );\r
155 wave_1_per_point51=r=min(rr,1)*above(rr,0);\r
156 wave_1_per_point52=\r
157 wave_1_per_point53=gs=sample*1.1;\r
158 wave_1_per_point54=gg=(gs-int(gs))*2;\r
159 wave_1_per_point55=gg=if( above(gg,1) , 1-gg , gg );\r
160 wave_1_per_point56=g=min(gg,1)*above(gg,0);\r
161 wave_1_per_point57=\r
162 wave_1_per_point58=bs=sample*1.2;\r
163 wave_1_per_point59=bb=(bs-int(bs))*2;\r
164 wave_1_per_point60=bb=if( above(bb,1) , 1-bb , bb );\r
165 wave_1_per_point61=b=min(bb,1)*above(bb,0);\r
166 wave_1_per_point62=\r
167 wave_1_per_point63=r=1-sample;\r
168 wave_1_per_point64=g=r*r;\r
169 wave_1_per_point65=b=sample*0.5;\r
170 wave_1_per_point66=a=min( (1-sample)*8 , 1)*kill\r
171 wave_1_per_point67=\r
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181 wavecode_2_r=1.000000\r
182 wavecode_2_g=1.000000\r
183 wavecode_2_b=1.000000\r
184 wavecode_2_a=1.000000\r
185 wave_2_init1=t1=1\r
186 wave_2_per_frame1=t2=sin(time*0.5)*0.5+0.5;\r
187 wave_2_per_point1=n=sample*6.283;\r
188 wave_2_per_point2=t1=-t1;\r
189 wave_2_per_point3=\r
190 wave_2_per_point4=\r
191 wave_2_per_point5=phs=-sample*0.5+0.0006;\r
192 wave_2_per_point6=\r
193 wave_2_per_point7=\r
194 wave_2_per_point8=xp=t1*sample*0.05;\r
195 wave_2_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;\r
196 wave_2_per_point10=yp=0;\r
197 wave_2_per_point11=zp=1;\r
198 wave_2_per_point12=\r
199 wave_2_per_point13=tm=q8*0.65;\r
200 wave_2_per_point14=\r
201 wave_2_per_point15=ang=(tm+phs*0.8)*7;\r
202 wave_2_per_point16=sang=sin(ang);cang=cos(ang);\r
203 wave_2_per_point17=xq=xp;\r
204 wave_2_per_point18=yq=yp*sang + zp*cang;\r
205 wave_2_per_point19=zq=yp*cang - zp*sang;\r
206 wave_2_per_point20=xp=xq;yp=yq;zp=zq;\r
207 wave_2_per_point21=\r
208 wave_2_per_point22=ang=(tm+phs)*0.24;\r
209 wave_2_per_point23=sang=sin(ang);cang=cos(ang);\r
210 wave_2_per_point24=xq=xp*sang + yp*cang;\r
211 wave_2_per_point25=yq=xp*cang - yp*sang;\r
212 wave_2_per_point26=zq=zp;\r
213 wave_2_per_point27=xp=xq;yp=yq;zp=zq;\r
214 wave_2_per_point28=\r
215 wave_2_per_point29=ang=(tm+phs)*0.31;\r
216 wave_2_per_point30=sang=sin(ang);cang=cos(ang);\r
217 wave_2_per_point31=xq=xp*sang + zp*cang;\r
218 wave_2_per_point32=yq=yp;\r
219 wave_2_per_point33=zq=xp*cang - zp*sang;\r
220 wave_2_per_point34=xp=xq;yp=yq;zp=zq;\r
221 wave_2_per_point35=\r
222 wave_2_per_point36=\r
223 wave_2_per_point37=backside = above(zp,0);\r
224 wave_2_per_point38=\r
225 wave_2_per_point39=zp=zp+2.5;\r
226 wave_2_per_point40=x=xp/zp+0.5;\r
227 wave_2_per_point41=y=yp/zp*1.33+0.5;\r
228 wave_2_per_point42=\r
229 wave_2_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );\r
230 wave_2_per_point44=\r
231 wave_2_per_point45=backside=backside*below(rd,0.645);\r
232 wave_2_per_point46=kill=1-backside;\r
233 wave_2_per_point47=\r
234 wave_2_per_point48=rs=sample;\r
235 wave_2_per_point49=rr=(rs-int(rs))*2;\r
236 wave_2_per_point50=rr=if( above(rr,1) , 1-rr , rr );\r
237 wave_2_per_point51=r=min(rr,1)*above(rr,0);\r
238 wave_2_per_point52=\r
239 wave_2_per_point53=gs=sample*1.1;\r
240 wave_2_per_point54=gg=(gs-int(gs))*2;\r
241 wave_2_per_point55=gg=if( above(gg,1) , 1-gg , gg );\r
242 wave_2_per_point56=g=min(gg,1)*above(gg,0);\r
243 wave_2_per_point57=\r
244 wave_2_per_point58=bs=sample*1.2;\r
245 wave_2_per_point59=bb=(bs-int(bs))*2;\r
246 wave_2_per_point60=bb=if( above(bb,1) , 1-bb , bb );\r
247 wave_2_per_point61=b=min(bb,1)*above(bb,0);\r
248 wave_2_per_point62=\r
249 wave_2_per_point63=r=1-sample;\r
250 wave_2_per_point64=g=r*r;\r
251 wave_2_per_point65=b=sample*0.5;\r
252 wave_2_per_point66=\r
253 wave_2_per_point67=a=min( (1-sample)*8 , 1)*kill\r
254 wavecode_3_enabled=1\r
255 wavecode_3_samples=512\r
256 wavecode_3_sep=0\r
257 wavecode_3_bSpectrum=0\r
258 wavecode_3_bUseDots=0\r
259 wavecode_3_bDrawThick=1\r
260 wavecode_3_bAdditive=0\r
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262 wavecode_3_smoothing=0.500000\r
263 wavecode_3_r=1.000000\r
264 wavecode_3_g=1.000000\r
265 wavecode_3_b=1.000000\r
266 wavecode_3_a=1.000000\r
267 wave_3_init1=t1=-1\r
268 wave_3_per_frame1=t2=sin(time*0.5)*0.5+0.5;\r
269 wave_3_per_point1=n=sample*6.283;\r
270 wave_3_per_point2=t1=-t1;\r
271 wave_3_per_point3=\r
272 wave_3_per_point4=\r
273 wave_3_per_point5=phs=-sample*0.5;\r
274 wave_3_per_point6=\r
275 wave_3_per_point7=\r
276 wave_3_per_point8=xp=t1*sample*0.05;\r
277 wave_3_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;\r
278 wave_3_per_point10=yp=0;\r
279 wave_3_per_point11=zp=1;\r
280 wave_3_per_point12=\r
281 wave_3_per_point13=tm=q8*0.65;\r
282 wave_3_per_point14=\r
283 wave_3_per_point15=ang=(tm+phs*0.8)*9;\r
284 wave_3_per_point16=sang=sin(ang);cang=cos(ang);\r
285 wave_3_per_point17=xq=xp;\r
286 wave_3_per_point18=yq=yp*sang + zp*cang;\r
287 wave_3_per_point19=zq=yp*cang - zp*sang;\r
288 wave_3_per_point20=xp=xq;yp=yq;zp=zq;\r
289 wave_3_per_point21=\r
290 wave_3_per_point22=ang=(tm+phs)*0.34;\r
291 wave_3_per_point23=sang=sin(ang);cang=cos(ang);\r
292 wave_3_per_point24=xq=xp*sang + yp*cang;\r
293 wave_3_per_point25=yq=xp*cang - yp*sang;\r
294 wave_3_per_point26=zq=zp;\r
295 wave_3_per_point27=xp=xq;yp=yq;zp=zq;\r
296 wave_3_per_point28=\r
297 wave_3_per_point29=ang=(tm+phs)*0.27;\r
298 wave_3_per_point30=sang=sin(ang);cang=cos(ang);\r
299 wave_3_per_point31=xq=xp*sang + zp*cang;\r
300 wave_3_per_point32=yq=yp;\r
301 wave_3_per_point33=zq=xp*cang - zp*sang;\r
302 wave_3_per_point34=xp=xq;yp=yq;zp=zq;\r
303 wave_3_per_point35=\r
304 wave_3_per_point36=\r
305 wave_3_per_point37=backside = above(zp,0);\r
306 wave_3_per_point38=\r
307 wave_3_per_point39=zp=zp+2.5;\r
308 wave_3_per_point40=x=xp/zp+0.5;\r
309 wave_3_per_point41=y=yp/zp*1.33+0.5;\r
310 wave_3_per_point42=\r
311 wave_3_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );\r
312 wave_3_per_point44=\r
313 wave_3_per_point45=backside=backside*below(rd,0.645);\r
314 wave_3_per_point46=kill=1-backside;\r
315 wave_3_per_point47=\r
316 wave_3_per_point48=rs=sample;\r
317 wave_3_per_point49=rr=(rs-int(rs))*2;\r
318 wave_3_per_point50=rr=if( above(rr,1) , 1-rr , rr );\r
319 wave_3_per_point51=r=min(rr,1)*above(rr,0);\r
320 wave_3_per_point52=\r
321 wave_3_per_point53=gs=sample*1.1;\r
322 wave_3_per_point54=gg=(gs-int(gs))*2;\r
323 wave_3_per_point55=gg=if( above(gg,1) , 1-gg , gg );\r
324 wave_3_per_point56=g=min(gg,1)*above(gg,0);\r
325 wave_3_per_point57=\r
326 wave_3_per_point58=bs=sample*1.2;\r
327 wave_3_per_point59=bb=(bs-int(bs))*2;\r
328 wave_3_per_point60=bb=if( above(bb,1) , 1-bb , bb );\r
329 wave_3_per_point61=b=min(bb,1)*above(bb,0);\r
330 wave_3_per_point62=\r
331 wave_3_per_point63=r=1-sample;\r
332 wave_3_per_point64=g=r*r;\r
333 wave_3_per_point65=b=sample*0.5;\r
334 wave_3_per_point66=a=min( (1-sample)*8 , 1)*kill\r
335 shapecode_0_enabled=0\r
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341 shapecode_0_y=0.500000\r
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348 shapecode_0_b=1.000000\r
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355 shapecode_0_border_g=1.000000\r
356 shapecode_0_border_b=1.000000\r
357 shapecode_0_border_a=0.000000\r
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361 shapecode_1_additive=1\r
362 shapecode_1_thickOutline=0\r
363 shapecode_1_textured=1\r
364 shapecode_1_x=0.500000\r
365 shapecode_1_y=0.500000\r
366 shapecode_1_rad=0.866421\r
367 shapecode_1_ang=0.000000\r
368 shapecode_1_tex_ang=0.000000\r
369 shapecode_1_tex_zoom=0.705905\r
370 shapecode_1_r=0.200000\r
371 shapecode_1_g=0.200000\r
372 shapecode_1_b=0.800000\r
373 shapecode_1_a=1.000000\r
374 shapecode_1_r2=0.300000\r
375 shapecode_1_g2=0.300000\r
376 shapecode_1_b2=0.300000\r
377 shapecode_1_a2=0.100000\r
378 shapecode_1_border_r=0.000000\r
379 shapecode_1_border_g=0.000000\r
380 shapecode_1_border_b=0.000000\r
381 shapecode_1_border_a=0.000000\r
382 shape_1_per_frame1=tex_ang=0.01;\r
383 shape_1_per_frame2=//tex_zoom=2.235;\r
384 shape_1_per_frame3=x=.5-q4;\r
385 shape_1_per_frame4=y=.5-q5;\r
386 shapecode_2_enabled=1\r
387 shapecode_2_sides=18\r
388 shapecode_2_additive=0\r
389 shapecode_2_thickOutline=0\r
390 shapecode_2_textured=1\r
391 shapecode_2_x=0.500000\r
392 shapecode_2_y=0.500000\r
393 shapecode_2_rad=0.444841\r
394 shapecode_2_ang=0.000000\r
395 shapecode_2_tex_ang=0.000000\r
396 shapecode_2_tex_zoom=0.999993\r
397 shapecode_2_r=1.000000\r
398 shapecode_2_g=1.000000\r
399 shapecode_2_b=1.000000\r
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406 shapecode_2_border_g=1.000000\r
407 shapecode_2_border_b=1.000000\r
408 shapecode_2_border_a=0.000000\r
409 shape_2_per_frame1=tex_ang=time;\r
410 shape_2_per_frame2=thick=above(.9,bass);\r
411 shape_2_per_frame3=//sides=treb*20;\r
412 shapecode_3_enabled=0\r
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428 shapecode_3_g2=1.000000\r
429 shapecode_3_b2=0.000000\r
430 shapecode_3_a2=0.000000\r
431 shapecode_3_border_r=1.000000\r
432 shapecode_3_border_g=1.000000\r
433 shapecode_3_border_b=1.000000\r
434 shapecode_3_border_a=0.100000\r
435 per_frame_init_1=\r
436 per_frame_init_2=zoom=1;\r
437 per_frame_init_3=xpos=0;\r
438 per_frame_init_4=ypos=0;\r
439 per_frame_1=decay=0.96;\r
440 per_frame_2=\r
441 per_frame_3=vol= (mid+treb)*0.25;\r
442 per_frame_4=vol=vol*vol;\r
443 per_frame_5=\r
444 per_frame_6=\r
445 per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);\r
446 per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);\r
447 per_frame_9=\r
448 per_frame_10=\r
449 per_frame_11=\r
450 per_frame_12=musictime=musictime+vol;\r
451 per_frame_13=\r
452 per_frame_14=q4=0;\r
453 per_frame_15=q5=0;\r
454 per_frame_16=//q4=sin(musictime*0.02)*0.3;\r
455 per_frame_17=//q5=sin(musictime*0.01)*0.3;\r
456 per_frame_18=\r
457 per_frame_19=dx=sin(musictime*0.1)*0.03;\r
458 per_frame_20=dy=cos(musictime*0.069)*0.03;\r
459 per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;\r
460 per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;\r
461 per_frame_23=\r
462 per_frame_24=\r
463 per_frame_25=q8=musictime*0.1;\r
464 per_frame_26=\r
465 per_frame_27=\r
466 per_frame_28=monitor=rot;\r
467 per_pixel_1=warp=rad;\r
468 per_pixel_2=\r
469 per_pixel_3=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );\r
470 per_pixel_4=\r
471 per_pixel_5=backside=(rd-0.645)*3;\r
472 per_pixel_6=backside=min(backside,1);\r
473 per_pixel_7=//backside=backside*backside;\r
474 per_pixel_8=dx=dx*backside;\r
475 per_pixel_9=dy=dy*backside;\r
476 per_pixel_10=warp=warp*backside;\r
477 per_pixel_11=zoom=1 + 13.291 * pow(min(backside*0.2,1) , 2 )\r
478 per_pixel_12=\r
479 per_pixel_13=\r